Craps / HOW TO PLAY / BETUS CASINO

If you’ve never played craps before, you'll find that though it can be quite intimidating for the first few rounds, it’s probably one of the most exciting games found in any casino. The first thing you need to understand about the game of craps is that it’s a game of rounds. The first round is called the Come Out roll. If the first number rolled, is a 2, 3, 7, 11 or 12, the game will end, as the outcome has already been determined, (we’ll explain more in the Craps bet types). If any other number is rolled, that number will now be called the point, and a white disc will be placed on the board over that number. Once the point is determined, the die are cast continuously until either the point or a 7 is rolled, ending the game.

Types of Bets

The Pass Line

The Pass Line is an even-money bet made before the Come Out roll. If the Come Out roll is 7 or 11, you win. If the Come Out roll is 2, 3, or 12, you lose. When a point is established and that point is rolled again before 7, you win your wager.

Buying the Odds or Buy Bet

Once the point has been established, you can bet up to twice your original Pass Line bet on the Odds. The Odds are another bet that the point will be rolled before a 7. Since the probability of the point being rolled before a 7 is less than fifty percent, you will be paid more if you win.

Buying the Odds or Buy Bet Table
Point Rolled Buy Bet Payout
4 or 10 2/1
5 or 9 3/2
6 or 8 6/5

Don’t Pass Bar

You are betting on the opposite of the Pass Line. If you throw a 7 or an 11 on the first roll, it's an automatic loss. You win if the die's sum is 3 or 12. A 2 is called a Stand Off or Tie and you neither win nor lose*. However, if you roll anything besides a 7, 11 or Craps, then you make a point. If this happens, then it's exactly the opposite of the Pass Line. This means you are now betting that you will throw a 7 before the number you just rolled.

*Please note that depending on house rules, some casinos use the 12 as the Stand Off or Tie number.

Laying the Odds

Just as Don't Pass is the opposite of Pass, Laying the Odds is the opposite of Buying the Odds. With the probabilities on your side, your win amount is reversed from Buying the Odds.

Laying the Odds Table
Point Rolled Buy Bet Payout
4 or 10 2/1
5 or 9 2/3
6 or 8 5/6

Come

Come bets are similar to the Pass Line bets, with the difference being that when you make a Come bet, the first roll of the die will establish the Come point. If a 7 or 11 is rolled, you are an automatic winner. If you roll a 2, 3 or 12 on the first roll, you lose. An important point to remember when playing the Come Bet is that if a point is thrown and there are still active Come bets on the table waiting for a different point, then special rules apply for the following Come Out roll. That Come Out roll will still apply to active Come bets, but it will not apply to their respective odds bets. In the event a Come bet is resolved on a Come Out roll, then the Odds bet will be returned, while the original Come bet will be lost.

Come Odds

Come Odds work the same as Buying the Odds and the payouts are the same as the Pass Line odds.

Don't Come

Don't Come bets are almost the same as the Don't Pass Bar bets, but are made after wagering on a Don't Pass Bar where a point is rolled. You can then back up your bet by laying (betting against the shooter) the odds on the point.

Don't Come Odds

Don't Come Odds place additional money that you will roll a 7 before the point. If you do, you win! An Odds bet is placed in the tiny square directly under your Don't Come bet within the narrow, in the uppermost bar over the box that corresponds to the Come point: 4, 5, 6, 8, 9 or 10. A winning Don't Come odds bet pays true odds. An unresolved Don't Come Odds bet may be removed.

Don't Come Odds Table
Point Rolled Buy Bet Payout
4 or 10 2/1
5 or 9 2/3
6 or 8 5/6

Place Bets

Place bets are made on the numbers 4, 5, 6, 8, 9 or 10, and have nothing to do with the point number. Place bets are turned off when they have an OFF marker on top. If a 7 is rolled before your Place number, you lose. If your Place number is rolled before a 7, you win!

A Place Lose Bet

A Place Lose bet is a bet that a 7 will be rolled before either a 4, 5, 6, 8, 9, or 10. A Place Lose bet is placed in the narrow, unlabeled bar located just above the box with the corresponding number on the craps table: 4, 5, 6, 8, 9 or 10.

A Place Lose Bet Table
Point Rolled Buy Bet Payout
4 or 10 5/11
5 or 9 5/8
6 or 8 4/5

Buy Bets

Buy bets are made on the numbers 4, 5, 6, 8, 9 or 10, and are similar to Place bets but with different (true) odds. Buy bets are wagers that the shooter will roll your number before they roll a 7. If a 7 is rolled before your Buy number, you lose. If your Buy number is rolled before a 7, you win. On Buy bets, the casino charges a five percent fee on the value of your bet in multiples of $1 (a $10 bet will cost you $11). Because of these payouts you must pay attention to wager the correct amounts in order to receive the correct payout. The casino rounds down on uneven payouts.

Lay Bets

Lay bets are the opposite of Buy bets. You are betting that the shooter will roll a 7 before your Lay number of 4, 5, 6, 8, 9 or 10. If your Lay number is rolled before a 7, you lose. If a 7 is rolled before your Lay number, you win! Because of the nature of these payouts, you need to pay special attention to wager the correct amounts in order to receive the correct payout. The casino rounds down on uneven payouts. As with Buy bets, the casino charges a five percent service fee. However, now the charge is based on your potential winnings in multiples of $1 (a $40 bet on 4 would pay $20, 5% of $20 is $1, so it would cost you $41).

Big Six or Big Eight

Big Six or Big Eight bets pay even money. If a 7 is rolled before a 6 or an 8 you lose. If a 6 or an 8 is rolled before a 7 you win.

Hard Four Bets or Hard Ten

Hard Four or Hard Ten bets are two different bets, but are won and paid out in a similar manner. Hard Four can be rolled only one way (2, 2), and Hard Ten only rolled one way (5, 5). You are betting that the shooter will roll a Hard Four or a Hard Ten (whichever you have chosen) before seven, and before any other combination of four or ten. They both pay 7:1.

Hard Six or Hard Eight

Hard Six or Hard Eight bets are two different bets, but are won and paid out in a similar manner. Hard Six can be rolled only one way (3, 3), and Hard Eight only rolled one way (4, 4). You are betting that the shooter will roll a Hard Six or a Hard Eight (whichever you placed your bet on) before a seven, and before any other combination of six or eight. They both pay 9:1.

Proposition Bets

Proposition bets are one time bets that are won or lost depending on the outcome of the next roll of the dice, once the bets are placed on the table.

Field Bets

Field Bets are popular because seven possible outcomes will win (2, 3, 4, 9, 10, 11 or 12), while only four (5, 6, 7 or 8) will lose. This bet usually pays even money but depending on the house rules sometimes a casino will pay 2:1 or 3:1 when a 2 or a 12 is rolled.

Any Seven

Any Seven bets are made when you bet that the next roll will be a 7. The payout is 4:1.

Any Craps

Any Craps bets are made when you bet that the next roll's outcome will be a 2, 3 or 12. The payout is 7:1.

Horn Two

Horn Two bets are a one time roll bet that the shooter will roll a 2. The payout is 30:1.

Horn Twelve

Horn Twelve bets are a one time roll bet that the shooter will roll a 12. The payout is 30:1.

Horn Three

Horn Three bets are a one time roll bet that the shooter will roll a 3. The payout is 15:1.

Horn Eleven

Horn Eleven bets also known as Yo-Eleven. Here you bet that the dice will come out with a 11 on the shooter's next roll. The payout is 15:1.

Want more help? Click on the “Help” button in the software.

In-depth game tutorials, rules, and instructions are available once you start playing!

Log-in and Play Now!